Arcade



[Draft]

Overview
Arcade is a single-player gameplay mode where the player can select any 3 playable characters in the game and battle enemies to achieve high battle scores and unlock special interactions between characters.

There are three arcade levels: Alpha, Beta, and Gamma. Each arcade level contains 6 cards which represent 6 enemies the player must defeat to clear the level.

Character selection

 * All of the playable characters in the game are available in the Character Select menu when starting Arcade mode. The player can select any 3 characters to make a team, and can even choose costume presets for the main character.
 * Note: Levels and sidekick compatibility from Mission mode have no effect on Arcade mode gameplay.


 * Characters that have cleared one arcade level (as the main character) are marked with a bronze star; two levels with a silver star; three levels with a gold star.

How to clear levels

 * Once the player selects an arcade level, they must clear all 6 cards to complete the level and save their progress.
 * The player selects any card, which starts the player vs CPU battle. Battles have up to 3 rounds; the best 2 out of 3 wins.
 * As the battle progresses, the player and enemy HP will reset after each round, but the Plus Ultra and Sidekick Assist gauges do not reset, so it is possible to save up these gauges over multiple rounds.
 * If the player wins 2 rounds, the main character has a brief dialogue with the enemy, then the card is marked Cleared and the player is returned to the level screen to pick a new card.
 * If the player loses 2 rounds, that enemy's card is not marked cleared and the player is returned to the level screen to retry that card or pick a new one.
 * Continue until all 6 cards are cleared.
 * Note: Quitting the level before all 6 cards are cleared will reset your progress with that level.

Battle selection

 * The enemy card spread is preselected for the chosen main character in order to balance the battle and allow special dialogue interactions between characters.
 * The 6 enemies are hidden (cards face down) at level start and revealed when the player selects the card and starts the battle.
 * The card designs hint which kind of enemy you can expect to battle. Click the dropdown arrow to view card designs and which enemies they represent.



List of battles


[Incomplete]

Click the dropdown arrow to view the battle lineup for each main character in the Alpha, Beta, and Gamma levels.

Rewards
Clearing levels unlocks special dialogue interactions and artwork for the team's main character. Characters that have cleared one arcade level (as the main character) are marked with a bronze star; two levels with a silver star; three levels with a gold star.